Noise-Settings-Texture-Editor

Noise Settings (Texture Editor)

    Noise Settings (Texture Editor)

    Controls the property settings for the Noise texture.

    List of Options

    The following options are displayed.

    Appearance

    Noise Type

    Creates random disturbance of a surface based on the interaction of two colors.

    • Regular. Generates plain noise. Basically the same as fractal noise with levels setting at
      1. When the noise type is set to Regular, the Levels spinner is inactive (because
      Regular is not a fractal function).
    • Fractal. Generates noise using a fractal algorithm. The Levels option sets the number of
      iterations for fractal noise.
    • Turbulence. Generates fractal noise with an absolute value function applied to it to make fault
      lines. Note that the noise amount must be greater than 0 to see any effects of turbulence.

    Size

    Sets the scale of the noise function. Smaller values decrease the size of the noise.

    Color 1

    Provides the option of selecting a color for one of the components.

    Click the color box to display the Select Color dialog box.

    Color 2

    Provides the option of selecting a color for the component.

    Click the color box to display the Select Color dialog box.

    Noise Threshold

    Low

    Specifies the low noise threshold. Range = 0 to 1; Default = 0.

    High

    Specifies the high noise threshold. Range = 0 to 1; Default = 1.

    Levels

    Determines how much fractal energy is used for the Fractal and Turbulence noise functions.
    You can set the exact amount of turbulence you want and also animate the number of
    fractal levels. Default = 3.

    Phase

    Controls the appearance of the noise. Use this option to vary the appearances of different
    objects that use the noise map.

    Learning AutoCad

    ntrols the property settings for the Noise texture. List of Options The following options are displayed. Appearance Noise Type Creates random disturbance of …settings for the Noise texture. List of Options The following options are displayed. Appearance Noise Type Creates random disturbance of …settings for the Noise texture. Appearance Noise Type Creates random disturbance of a surface based on the interactions of two colors.settings for the Gradient texture. … When nonzero, a random noise effect is applied to the gradient, based on the interaction of the …settings for the Wood texture. … Radial noise Sets the relative randomness of the radial noise pattern on a plane perpendicular to the …Editor, click the texture image swatch. Texture settings control many aspects of the textures that are applied to materials, …settings for the Wood texture. … the relative randomness of the radial noise pattern on a plane perpendicular to the grain on the wood.Editor, click the texture image swatch. Summary. Texture settings control many aspects of the textures that are applied to materials, including … Gradient Settings (Texture Editor) · Marble Settings (Texture Editor) · Noise Settings …Noise Texture is used to add procedural Perlin noise texture, similar to the … Vector: Texture coordinate to sample texture at; defaults to Generated texture …noise setting that can be turn on/off. …. from NX7.5 with bump texture which is easier acheived within the material. editor.