About-Trimming-and-Extending-Objects

About Trimming and Extending Objects

About Trimming and Extending Objects

You can shorten or lengthen objects to meet the edges of other objects.

This means you can first create an object such as a line and then later adjust it
to fit exactly between other objects.

Objects you select as cutting edges or boundary edges are not required to intersect
the object being trimmed. You can trim or extend an object to a projected edge or
to an extrapolated intersection; that is, where the objects would intersect if they
were extended.

If you do not specify a boundary and press Enter at the Select Objects prompt, all
displayed objects become potential boundaries.

NOTE: To select cutting edges or boundary edges that include blocks, you can use only the
single selection, Crossing, Fence, and Select All options.

Trim Objects

You can trim objects so that they end precisely at boundary edges defined by other
objects.

For example, you can clean up the intersection of two walls smoothly by trimming.

An object can be one of the cutting edges and one of the objects being trimmed. For
example, in the illustrated light fixture, the circle is a cutting edge for the construction
lines and is also being trimmed.

When you trim several objects, the different selection methods can help you choose
the current cutting edges and objects to trim. In the following example, the cutting
edges are selected using crossing selection.

The following example uses the fence selection method to select a series of objects
for trimming.

You can trim objects to their nearest intersection with other objects. Instead of
selecting cutting edges, you press Enter. Then, when you select the objects to trim,
the nearest displayed objects act as cutting edges. In this example, the walls are
trimmed so that they intersect smoothly.

NOTE:You can extend objects without exiting the TRIM command. Press and hold Shift while
selecting the objects to be extended. When COMMANDPREVIEW system variable is on, an
interactive preview of the command outcome is shown.

Extend Objects

Extending operates the same way as trimming. You can extend objects so they end precisely
at boundary edges defined by other objects. In this example, you extend the lines
precisely to a circle, which is the boundary edge.

Extending a spline preserves the shape of the original portion of the spline, but
the extended portion is linear and tangent to the end of the original spline.

NOTE:You can trim objects without exiting the EXTEND command. Press and hold Shift while
selecting the objects to be trimmed. When COMMANDPREVIEW system variable is on, an
interactive preview of the command outcome is shown.

Trim and Extend Wide Polylines

2D wide polylines trim and extend at their centerlines. The ends of wide polylines
are always square. Trimming a wide polyline at an angle causes portions of the end
to extend beyond the cutting edge

If you trim or extend a tapered 2D polyline segment, the width of the extended end
is corrected to continue the original taper to the new endpoint. If this correction
gives the segment a negative ending width, the ending width is forced to 0.

Trim and Extend Spline-Fit Polylines

Trimming a spline-fit polyline removes the curve-fit information and changes the
spline-fit segments into ordinary polyline segments.

Extending a spline-fit polyline adds a new vertex to the control frame for the polyline.

Trim or Extend in 3D

You can trim or extend an object to any other object in 3D space, regardless of whether
the objects are on the same plane or parallel to the cutting or boundary edges. In
the TRIM and EXTEND commands, use the Project and Edge options to select one of three
projections for trimming or extending:

  • The XY plane of the current UCS
  • The plane of the current view
  • True 3D, which is not a projection

Learning AutoCad

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