About-the-Draw-Order-of-Overlapping-Objects

About the Draw Order of Overlapping Objects

About the Draw Order of Overlapping Objects

You can change the draw order, which is the display and plotting order, of specified
objects.

You can control overlapping objects that cover an area, such as objects with thick
lineweights, wide polylines, hatches and fills, annotation, and images. For example,
the following map includes several different types of overlapping objects. Obviously,
the order in which these objects display and plot is important.

In general, you will want to display and plot annotation objects in front of other
objects, and hatches and fills behind. Wipeout objects are intended to provide a blank
area for adding text without modifying the objects underneath.

Several options let you select what object should display and plot in front or behind
other objects. In addition, you can specify the draw order of objects by specific
type. For example, you can send all hatches and fills to the back.

NOTE: You can control the draw order of overlapping objects only within the same space:
model space or paper space.

Learning AutoCad

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