REVOLVE-Command
REVOLVE (Command)
Creates a 3D solid or surface by sweeping an object around an axis.
Open profiles create surfaces and closed profiles can create either a solid or a
surface. The MOde option controls is a solid of surface is created. When creating
a surface, SURFACEMODELINGMODE system variable controls if a procedural or NURBS surface
is created.
Revolve path and profile curves can be:
- Open or closed
- Planar or non-planar
- Solid and surface edges
- A single object (to extrude multiple lines, convert them to a single object with the
JOIN command) - A single region (to extrude multiple regions, first convert them to a single object
with the UNION command)
To automatically delete the profile, use the DELOBJ system variable. If associativity
is on, the DELOBJ system variable is ignored and the originating geometry is not deleted.
Objects That Can Be Revolved
Surfaces | Elliptical arcs | 2D solids |
Solids | 2D and 3D splines | Traces |
Arcs | 2D and 3D polylines | Ellipses |
Circles | Regions |
You cannot revolve objects contained within a block or objects that will self-intersect.
REVOLVE ignores the width of a polyline and revolves from the center of the path of
the polyline.
The right-hand rule determines the positive direction of rotation.
The following prompts are displayed.
- Objects to Revolve
-
Specifies the objects to be revolved about an axis.
- Mode
-
Controls whether the revolve action creates a solid or a surface. Surfaces are extended
as either NURBS surfaces or procedural surfaces, depending on the SURFACEMODELINGMODE
system variable. - Axis Start Point
-
Specifies the first point of the axis of revolution. The positive axis direction is
from the first to the second point. - Axis Endpoint
-
Sets the endpoint for the axis of revolution.
- Start Angle
-
Specifies an offset for the revolution from the plane of the object being revolved.
Drag your cursor to specify and preview the start angle of the object.
- Angle of Revolution
-
Specifies how far the selected object revolves about the axis.
A positive angle revolves the objects in a counterclockwise direction. A negative
angle revolves the objects in a clockwise direction. You can also drag the cursor
to specify and preview the angle of revolution. - Object
-
Specifies an existing object to be used as an axis. The positive axis direction is
from the closest to the farthest endpoint of this object.You can use lines, linear polyline segments, and linear edges of solids or surfaces
as an axis.NOTE: Select an edge subobject by pressing Ctrl while you select an edge. - X (Axis)
-
Sets the positive X axis of the current UCS as the positive axis direction.
- Y (Axis)
-
Sets the positive Y axis of the current UCS as the positive axis direction.
- Z (Axis)
-
Sets the positive Z axis of the current UCS as the positive axis direction.
- Reverse
-
Changes the direction of the revolve; similar to entering a – (minus) angle value.
The revolved object on the right shows a spline revolved at the same angle as the
object on the left, but using the reverse option. - Expression
-
Enter a formula or equation to specify the revolve angle.
sp>REVOLVE (Command) Creates a 3D solid or surface by sweeping an object around an axis. Open profiles create surfaces and closed profiles can create either a solid or a surface.12 Dec 20126 Jul 201617 Dec 2016revolve command i can't create 3d object (i mean volume) i dont want surface how can i do that? I attached my output file.… In todays video I go over one of many ways to use the revolve command in the vanilla version of autocads 3d workspace. I decided to start with …… AutoCAD 2016 Tutorial: Revolve and Revsurf in AutoCAD – myCADsite.com.Revolve command creates a surface by revolving a profile curve that defines the surface shape around an axis.… Join Jana Schmidt for an in-depth discussion in this video Modeling a caddy foot using the Revolve command, part of Autodesk Inventor: …