Motion-Path-Animation-Dialog-Box

Motion Path Animation Dialog Box

    Motion Path Animation Dialog Box

    Specifies settings for a motion path animation and creates an animation file.

    With a motion path animation, you can specify that the camera remains in one place,
    but pivots to follow the path through the drawing, or that the camera itself moves
    along the path.

    Create the path object first and then select it as the camera path or the target path.
    A path object can be a line, arc, elliptical arc, circle, polyline, 3D polyline, or
    spline.

    When you create a motion path, a camera is automatically created. If you delete an
    object that you specified as a motion path, the named motion path is also deleted.

    NOTE: The Animations panel is hidden by default. To display the Animations panel: In 3D
    Modeling workspace, click the Visualize tab, then right-click and choose Show Panels
    Animations.

    List of Options

    The following options are displayed.

    Camera

    Link Camera To

    Links a camera to a static point or a motion path in a drawing.

    Point

    Links a camera to a static point in a drawing.

    Path

    Links a camera to a motion path in the drawing. A path can be a line, arc, elliptical
    arc, circle, polyline, 3D polyline, or spline.

    Pick Point/Select Path

    Selects either the point where a camera is located or the path along which a camera
    travels, depending on whether Point or Path was selected.

    Point/Path List

    Displays a list of named points or paths to which you can link a camera.

    Target

    Link Target To

    Links a target to a point or a path.

    If the camera is linked to a point, the target must be linked to a path. If the camera
    is linked to a path, you can link the target to either a point or a path.

    Point

    If the camera is linked to a path, links the target to a static point in the drawing.
    The camera will always face this point as it moves along the path.

    Path

    Links the target to a motion path in the drawing. The camera follows the curve of
    the path.

    Pick Point/Select Path

    Selects either the point or a path for the target, depending on whether Point or Path
    was selected.

    Point/Path List

    Displays a list of named points or paths to which you can link the target. To create
    a path, you can link a target to a line, arc, elliptical arc, circle, polyline, 3D
    polyline, or spline.

    Animation Settings

    Controls the output of the animation file.

    Frame Rate (FPS)

    The speed at which the animation will run, measured in frames per second. Specify
    a value from 1 to 60. The default value is 30.

    Number of Frames

    Specifies the total number of frames in the animation.

    With the frame rate, this value determines the length of the animation. When you change
    this number, the Duration value is automatically recalculated.

    Duration (seconds)

    Specifies the duration (in sections) of the animation.

    When you change this number, the Number of Frames value is automatically recalculated.

    Visual Style

    Displays a list of visual styles and render presets that you can apply to an animation
    file. For more information, see VISUALSTYLES and RENDERPRESETS.

    Format

    Specifies the file format for the animation.

    You can save an animation to an AVI, MOV, MPG, or WMV file format for future playback.
    The MOV format is available only if Apple QuickTime Player is installed. The WMV format
    is available and is the default selection only if Microsoft Windows Media Player 9
    or later is installed. Otherwise, AVI is the default selection.

    Resolution

    Defines the width and height of the resulting animation in screen display units. The
    default value is 320 x 240.

    Corner Deceleration

    Moves a camera at a slower rate as it turns a corner.

    Reverse

    Reverses the direction of an animation.

    When Previewing Show Camera Preview

    Enables the display of the Animation Preview dialog box so you can preview the animation
    before you save it.

    Preview

    Displays the movement of the camera for the animation in the viewport. If “When Previewing
    Show Camera Previewâ€‌ is selected, the Animation Preview dialog box also displays a
    preview of the animation.

    Learning AutoCad

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