Glossary-of-AutoCAD-Terms

Glossary of AutoCAD Terms

Glossary of AutoCAD Terms

These glossary entries span AutoCAD-based products on both Windows and Mac. While
some features and types of objects are not available in all products, drawing files
can be shared between products and might contain objects or involve features from
other products.

Commands associated with definitions are shown in parentheses at the end of the definition.

3Dconnexion
A set of navigation tools used to control the current view of a model with a 3Dconnexion
device.
3D mesh primitive
Basic mesh objects such as boxes, cones, cylinders, pyramids, wedges, spheres, and
tori defined by faceted rather than smooth surfaces. (MESH)
absolute coordinates
Coordinate values measured relative to the coordinate system’s origin point (0,0,0).
See also origin, relative coordinates, user coordinate system (UCS), world coordinates, and world coordinate system (WCS).
ACB
For AutoCAD Color Book. The XML file format used to store color book data that can be used in AutoCAD-based
products. Some commercial color book files contain encrypted data to protect proprietary
settings.
acquired point
An intermediate location used as a reference when you use the tracking or object
snap tracking methods of locating a point.
acquisition marker
The temporary plus sign displayed at the location of an acquired point when you use
the tracking or object snap tracking methods of locating a point.
action
The smallest task or user interaction that can be recorded with the Action Recorder.

Action bar
A toolbar-like interface that displays the actions associated with a parameter object.

action macro
A series of recorded actions that can be played back in the active drawing.
action macro file
A file that stores all the actions contained in an action macro. Action macro files
have the file extension .actm.
Action tree
A control used to display the recorded actions in an action macro.
adaptive degradation
A method of controlling performance that turns off graphic features in a certain
order when performance falls below a specified level.
adaptive sampling
A method to accelerate the anti-aliasing process within the bounds of the sample
matrix size. See also anti-aliasing.
add-ins
Libraries of content that extend the functionality of the product. Add-ins are created
by third party developers and can be accessed either for free or at a small cost from
the App tab in Autodesk Exchange web page.
adjacent cell selection
A selection of table cells that share at least one boundary with another cell in
the same selection.
affine calibration
A calibration method for digitizing tablets that provides an arbitrary linear transformation
in 2D space. Affine calibration requires three calibration points to allow a tablet
transformation that combines translation, independent X and Y scaling, rotation, and some skewing. Use affine calibration if a paper drawing or
map has been stretched differently in the horizontal or vertical direction. (TABLET)

alias
A shortcut for a command entered at the Command prompt. For example, CP is an alias for COPY, and Z is an alias for ZOOM. You define aliases in a product-specific .pgp file such as acad.pgp or aclt.pgp.
aliasing
The effect of picture elements, or pixels, aligned as a diagonal or curved edge that
appearing jagged or stepped. See also anti-aliasing.
aligned dimension
A dimension that measures the distance between two points at any angle. The dimension
line is parallel to the line connecting the dimension’s definition points. (DIMALIGNED)

alpha channel
Alpha is a type of data, found in 32-bit bitmap files, that assigns transparency
to the pixels in the image. A 24-bit truecolor file contains three channels of color
information: red, green, and blue, or RGB. Each channel of a truecolor bitmap file
is defined by 8 bits, providing 256 levels of intensity. The intensity of each channel
determines the color of the pixel in the image. Thus, an RGB file is 24-bit with 256
levels each of red, green, and blue. By adding a fourth, alpha channel, the file can
specify the transparency, or opacity, of each of the pixels. An alpha value of 0 is
transparent, an alpha value of 255 is opaque, and values in between are semi-transparent.
An RGBA file (red, green, blue, alpha) is 32-bit, with the extra 8 bits of alpha providing
256 levels of transparency. To output a rendered image with alpha, save in an alpha-compatible
format such as PNG, TIFF, or Targa.
ambient color
The color reflected by an object when it is illuminated only by ambient light rather
than direct light. Ambient color is the color of an object where it is in shadow.

ambient light
Light that illuminates all surfaces of a 3D model with equal intensity. Ambient light
has no single source or direction and does not diminish in intensity over distance.

angular dimension
A dimension that measures angles or arc segments and consists of text, extension
lines, and leaders. (DIMANGULAR)
angular unit
The unit of measurement for an angle. Angular units can be measured in decimal degrees,
degrees/minutes/seconds, grads, and radians.
annotational constraint
A type of dimensional constraint that serves as a dimension object in addition to
controlling the size of the geometry. See also parameter constraint and dynamic constraint.
annotations
Text, dimensions, tolerances, symbols, notes, and other types of explanatory symbols
or objects.
annotation scale
A setting that is saved with model space, layout viewports, and model views. When
you create annotative objects, they are scaled based on the current annotation scale
setting and automatically displayed in a view at the correct size.
annotative
An object property that is assigned to objects that are used to annotate drawings.
This property automates the process of scaling annotations in layout viewports and
in model space. Annotative objects are defined at a paper height.
anonymous block
An unnamed block created by several features, including associative and nonassociative
dimensions.
anti-aliasing
A method that reduces aliasing by shading the pixels adjacent to the primary pixels
that define a line or boundary. See also aliasing.
Application menu
The Windows-based menu that is displayed when you click the Application button in
the upper-left corner of the application window. The application menu contains common
tools for creating, saving, and publishing a file.
approximation points
Point locations that a B-spline must pass near, within a fit tolerance. See also
fit points and interpolation points.
array
1. Multiple copies of selected objects in a rectangular or polar (radial) pattern.
(ARRAY) 2. A collection of data items, each identified by a subscript or key, arranged
so a computer can examine the collection and retrieve data with the key.
arrowhead
The symbol at the end of a dimension line showing where a dimension begins or ends.

aspect ratio
The ratio of width to height commonly associated with graphic displays and with images.

associative dimension
A dimension that automatically adjusts its size and value when the associated geometry
is modified. (DIMASSOC system variable) See also nonassociative dimension and exploded dimension.
associative hatch
Hatching that conforms to its bounding objects such that modifying the bounding objects
automatically adjusts the hatch. (BHATCH)
associative surfaces
Associative surfaces automatically adjust their location and shape when the geometric
objects associated with them are modified. (SURFACEASSOCIATIVITY system variable)

attenuation
The diminishing of light intensity over distance.
attribute definition
An object that is included in a block definition to store alphanumeric data. Attribute
values can be predefined, or they can be specified when the block is inserted. Attribute
data can be extracted from a drawing and saved to a text file. (ATTDEF)
attribute extraction file
A text file to which extracted attribute data is written. The contents and format
are determined by the attribute extraction template file. See also attribute extraction template file.
attribute extraction template file
A text file that determines what attribute data is extracted, and how the data is
formatted when it is written to an attribute extraction file. See also attribute extraction file.
attribute prompt
The text prompt displayed when you insert a block containing an attribute that needs
a value entered. See also attribute definition, attribute tag, and attribute value.
attribute tag
The identifying name given to an attribute, which is used during extraction of attribute
data from a drawing. See also attribute definition, attribute prompt, and attribute value.
attribute value
The text or numeric information stored in an attribute. See also attribute definition, attribute prompt, and attribute tag.
AutoCAD 360
A free, web-based mobile and desktop app that is useful for viewing, editing, and
sharing drawings with colleagues, consultants, and clients in remote locations.
AutoCAD Color Book
See ACB.
Autodesk A360
A cloud-based platform that gives you access to storage, a collaboration workspace,
and cloud services to help you design, visualize, simulate, and share your work with
others anytime and anywhere.
Autodesk A360 folder
A folder on your local computer that stores files and folders to be synchronized with
Autodesk A360. Open this folder by clicking its icon on your desktop or in the Windows
notification area (also called the system tray).
Autodesk Account
Subscription members can access the latest releases of Autodesk software, incremental
product enhancements, and additional services.
auxiliary projected view or auxiliary view
In the model documentation feature, auxiliary projected views display the true shape
and relationship of features that are not located on planes parallel to any of the
principal planes of projection.
axis tripod
An icon with X, Y, and Z coordinates that is used to visualize the viewpoint (view direction) of a drawing
without displaying the drawing. (VPOINT)
baseline
An imaginary line on which text characters appear to rest. Individual characters
can have descenders that drop below the baseline. See also baseline dimension.
baseline dimension
Multiple dimensions measured from the same baseline. Also called parallel dimensions. See also baseline.
base point
1. In the context of editing grips, the grip that changes to a solid color when selected
to specify the focus of the subsequent editing operation. 2. A point for relative
distance and angle when copying, moving, and rotating objects. 3. The insertion base
point of the current drawing. (BASE) 4. The insertion base point for a block definition.
(BLOCK)
base view
a drawing view that is projected directly from a 3D model.
basic wheels
A reference to the View Object wheel and Tour Building wheel.
Bezier curve
A polynomial curve defined by a set of control points, representing an equation of
an order one less than the number of points being considered. A Bezier curve is a
special case of a B-spline curve. See also B-spline curve.
big wheels
The large version of the SteeringWheels. Labels are displayed on each wheel wedge
and they are larger than the size of the cursor.
bitmap
The digital representation of an image having bits referenced to pixels. In color
graphics, a different value represents each red, green, and blue component of a pixel.

block
A generic term for one or more objects that are combined to create a single object.
Commonly used for either block definition or block reference. (BLOCK) See also block definition and block reference.
block action
Defines how the geometry of a dynamic block reference will move or change when the
custom properties of a block reference are manipulated in a drawing. A dynamic block
definition usually contains at least one action that is associated with a parameter.
(BACTION)
block authoring object
A dimensional constraint, parameter, or action that adds intelligence to a block
definition.
block authoring palettes
Tool palettes used in the Block Editor to add actions and parameters to dynamic block
definitions.
block authoring tools
Actions, parameters, and parameter sets on the tabs of the Block Authoring Palettes
window. Used in the Block Editor to create dynamic blocks.
block constraint parameter
A dimensional constraint that has block authoring information associated with it.
See also dynamic constraint and annotational constraint .
block definition
The name, base point, and set of objects that are combined and stored in the block
definition table of a drawing. See also block and block reference.
block definition table
The nongraphical data in a drawing file that stores block definitions. Sometimes
called the block symbol table or block table. See also named object.
block instance
See block reference.
block properties table
A table that enables users to define different values for a set of properties for
the block definition. Replacement for lookup properties in the future.
block reference
A compound object that is inserted in a drawing and displays the data stored in a
block definition. Also called an instance. (INSERT) See also block and block definition.
bounded area
A closed area that consists of a single object such as a circle or closed polyline,
or of multiple, coplanar objects that overlap. Bounded areas are used to create objects
such as hatches.
B-spline curve
A blended piecewise polynomial curve passing near a given set of control points.
(SPLINE) See also Bezier curve.
bulge magnitude
The amount of curvature where two surfaces meet. This only applies to surfaces that
have G1 or G2 continuity.
bump map
A map in which brightness values are translated into apparent changes in the height
of the surface of an object.
button menu
The menu for a pointing device with multiple buttons. Each button on the pointing
device (except the pick button) can be defined in the customization file, which is
acad.cuix for AutoCAD and aclt.cui for AutoCAD LT.
BYBLOCK
A special object property used to specify that the object inherits the color or linetype
of any block containing it. See also BYLAYER.
BYLAYER
A special object property used to specify that the object inherits the color or linetype
associated with its layer. See also BYBLOCK.
callout block
A block used as symbol to reference another sheet. Callout blocks have many industry-specific
terms, such as reference tags, detail keys, detail markers, and so on. See also label block.
camera
Defines the current eye-level position in a 3D model. A camera has a location XYZ coordinate, a target XYZ coordinate, and a field of view or lens length, which determines the magnification
or zoom factor.
camera target
Defines the point you are viewing by specifying the coordinate at the center of the
view.
candela
The SI unit of luminous intensity (perceived power emitted by a light source in a
particular direction) (Symbol: cd). Cd/Sr
cell
The smallest available table selection.
cell boundary
The four gridlines surrounding a table cell. An adjacent cell selection can be surrounded
with a cell boundary.
cell style
A style that contains specific formatting for table cells.
chain actions
In a dynamic block definition, a property of point, linear, polar, XY, and rotation
parameters. When set to Yes, a change in an action that contains the parameter in
the action’s selection set triggers any actions associated with that parameter, just
as if you had edited the parameter in the block reference through a grip or custom
property.
circular external reference
An externally referenced drawing (xref) that references itself directly or indirectly.
The xref that creates the circular condition is ignored.
clamp curve
A smooth, closed curve such as a circle. Because it has a vertex that is tangent
to the object, if the curve is reshaped, it may create kinks. See also periodic curve.
clamp surface
A smooth, closed surface such as a cylinder. Because it has a vertex that is tangent
to the object, if the surface is reshaped, it may create kinks. See also periodic surface.
clipping planes
The boundaries that define or clip the field of view.
cloud computing
Refers to executing software and storing data on shared servers over the internet.

CMYK
For cyan, magenta, yellow, and key color. A system of defining colors by specifying the percentages of cyan, magenta, yellow,
and the key color, which is typically black.
coincident grip
A grip shared by multiple objects.
Color bleed scale
Increases or decreases the saturation of the reflected color from the material.
color map
A table defining the intensity of red, green, and blue (RGB) for each displayed color.

column (table)
A vertically adjacent table cell selection spanning the height of the table. A single
column is one cell in width.
command line
A text area reserved for keyboard input, prompts, and messages.
compass
A visual aid that indicates the directions North, South, East, and West in the current
model.
composite solid
A solid created from two or more individual solids. (UNION, SUBTRACT, INTERSECT)

constraint bar
Displays the geometric constraints associated with objects or with points on objects.

constraint point
Point on an object that can be geometrically or dimensionally constrained (for example,
an endpoint or an insertion point).
constraints
1. A form of parametric design. 2. Rules that govern the position, slope, tangency,
dimensions, and relationships among objects in a geometry.
construction plane
See work plane.
context menu
See shortcut menu.
contextual ribbon tab
In products that use Microsoft Windows, a ribbon tab that is displayed only when
a certain type of object is selected, or when a certain command is started. For example,
selecting a hatch or table, or starting the MTEXT command displays a corresponding
contextual ribbon.
continued dimension
A type of linear dimension that uses the second extension line origin of a selected
dimension as its first extension line origin, breaking one long dimension into shorter
segments that add up to the total measurement. Also called chain dimension. (DIMCONTINUE)
continuity
A measure of how smoothly two curves or surfaces merge into each other where they
are joined. Continuity is defined as G0 (position), G1 (tangency), and G2 (curvature).

  • G0 (Position) – The curves or surfaces join in the same location (position only); they touch. But
    the tangency and curvature do not match.
  • G1 (Tangent) – The position and tangency between the surfaces match. This indicates G1 (position
    and tangency) continuity between the surfaces.
  • G2 (Curvature) – The position, tangency, and curvature between the surfaces match. This indicates
    G2 (position, tangency, and curvature) continuity between the two surfaces.
control frame
A series of point locations used as a mechanism to control the shape of a B-spline.
These points are connected by a series of line segments for visual clarity and to
distinguish the control frame from fit points. The CVSHOW and CVHIDE commands must
be turned on to display and hide control frames.
control vertices (CVs)
The most basic way to shape a NURBS surface or spline. These points act as grips
that can be dragged to reshape the object.
Coons patch
In 3D surface meshes, the bicubic surface (one curved in the M direction and another
in the N direction) interpolated between four edges.
coordinate filters
Functions that extract individual X, Y, and Z coordinate values from different points to create a new, composite point. Also called
X,Y,Z point filters.
coordinate system or coordinate reference system
In the geolocation feature, a spatial reference system that consists of a map projection
and datum. Coordinate systems come in various types such as geographic, projected,
etc. A CS always specifies the units of measurement.
coordination model
A model used for virtual coordination of various trades through the pre-construction
and construction phases of a project. It specifically refers to an NWD or NWC file.

crease
A sharpened ridge that defines one or more edges of a mesh face subobject. (MESHCREASE)

crosshairs
A type of cursor consisting of two lines that intersect.
crossing selection
A rectangular area drawn to select objects fully or partly within its borders.
cross sections
Generally, curves or lines that define the profile (shape) of a lofted solid or surface.
Cross sections can be open or closed. A lofted solid or surface is drawn in the space
between the cross sections. (LOFT)
CTB file
For Color-Dependent Plot Style Table file. Contains plot styles and their characteristics defined by their color assignments.

ctrl-cycle
A method for cycling between different behaviors while editing geometry, either in
a command or when grip-editing. Pressing and releasing the Ctrl key cycles the behavior.
For constrained geometry, Ctrl-cycling switches between enforcing and relaxing constraints.

current directory
See working folder.
current drawing
A drawing file that is open in the program, and receives any command or action that
you enter.
current location indicator
In the geolocation feature, a transient blue pin placed in model space that indicates
the current location of a device. A concentric circle drawn at its base denotes the
margin of error in its location. Location sensors must be enabled to view the current
position indicator.
cursor
See pointer and crosshairs.
cursor menu
See shortcut menu.
curve-fit
A smooth curve consisting of arcs joining each pair of vertices. The curve passes
through all vertices of the polyline and uses any tangent direction you specify.
custom grips
In a dynamic block reference, used to manipulate the geometry and custom properties.

customization file
An XML-based file such as acad.cuix or acadlt.cuix that stores customization data. You modify a customization file through the Customize
User Interface Editor (Windows) or the Customize dialog box (Mac). CUIx files replace
MNU, MNS, and MNC files that were used to define menus in earlier releases. CUIx and
CUI files are not interchangeable between Mac and Windows.
custom object
A type of object that is created by an ObjectARX application and that typically has
more specialized capabilities than standard objects. Custom objects include parametric
solids (AutoCAD Mechanical Desktop), intelligently interactive door symbols (AutoCAD
Architecture), polygon objects (AutoCAD Map 3D), and associative dimension objects
(AutoCAD and AutoCAD LT). See also proxy object and object enabler.
CV hull
A NURBS surface is modified through its control vertices (CV) hull. It consists of
the control vertices and the lines that connect them in the U and V directions The
hull sits outside of (not on) the surface. NURBS curves do not have a CV hull; they only have control vertices.
data link
A connection between a table and an external source of data.
datum
In the geolocation feature, a reference point from which measurements are made for
a coordinate system.
decimal degrees
A notation for specifying latitude and longitude. For example, 35.1234آ°, 100.5678آ°.
Latitude always precedes longitude.
default
A predefined, assumed value for a program input, setting, or parameter. Default values
and options for commands are denoted by angle brackets (<). See also default value.
default drawing
See initial environment.
default lighting
The lighting in a shaded viewport when the sun and user lights are turned off. Faces
are lighted by two distant light sources that follow the viewpoint as you move around
the model.
default value
The value that is accepted when you press Enter at a sub-prompt. The default value
is displayed in angle brackets <. See also default.
definition (symbol) table
The nongraphical data area in a drawing file that stores definitions of blocks, dimension
styles, layers, and other named objects. See also named objects.
definition point
A node located at the end of an extension line corresponding to the location on the
object being dimensioned. Definition points, also called defpoints, are stored on the reserved, non-plotting Defpoints layer.
degree
A mathematical property of a curve or a surface that indicates the type of polynomial
equation being used. For example, equations of degree 1 are linear, degree 2 are quadratic,
and degree 3 are cubic.
dependency highlighting
In a dynamic block definition, how associated objects are displayed when you select
a parameter, grip, or action.
dependent named objects (in xrefs)
Named objects brought into a drawing by an xref. See also named object and symbol table.
dependent symbols
See dependent named objects (in xrefs).
Design Coordinate System
In the geolocation feature, an AutoCAD specific coordinate system that provides flexibility
in choosing a different unit of measure, insertion point, and orientation than that
specified by the coordinate system (CS).
design feed
A feature that provides a way of entering a series of posts and images in a palette
within a drawing. These posts are interactively shared online with designated colleagues
and clients through Autodesk A360.
design feed bubble
A glyph in a drawing that is linked to a specific design feed post.
design feed ID
The design feed ID is a pointer that is saved within a local drawing file that associates
a drawing file with its online design feed posts. This enables drawings to support
design feed if they are saved in a local drive or folder rather than in your Autodesk
A360 account.
detail view
In the model documentation feature, refers to a projected view that displays a specified
portion of another drawing view, typically at an enlarged scale.
detail view label
In the model documentation feature, refers to the customizable text that identifies
a detail view, often indicating the scale.
DGN underlay
See underlay.
DIESEL
For Direct Interpretively Evaluated String Expression Language. A macro language for altering the status line with the MODEMACRO system variable
and for customizing menu items. DIESEL is available for AutoCAD-based products running
under Windows.
diffuse color
The color that an object reflects when illuminated by direct daylight or artificial
light that makes the object easy to see.
dimensional constraint
A parametric dimension that controls the size, angle, or position of geometry relative
to the drawing or to other objects. When the value of a dimensional constraint is
changed, the constrained object resizes.
dimension line arc
An arc, which usually has arrowheads at each end, that spans the angle formed by
the extension lines of the angle being measured. The dimension text near this arc
sometimes divides it into two arcs. See also angular dimension.
dimension style
A named group of dimension settings that determines the appearance of the dimension
and simplifies the setting of dimension system variables. (DIMSTYLE)
dimension text
The measurement value of dimensioned objects.
dimension variables
A set of numeric values, text strings, and settings that control dimensioning features.
(DIMSTYLE)
direct distance entry
A method to specify a second point by first moving the cursor to indicate direction,
and then entering a distance.
dithering
Combining color dots to give the impression of displaying more colors than are actually
available.
dockable window
In AutoCAD-based products under Windows, a user interface element that can be docked,
anchored, or floating in the drawing area. Dockable windows include the command window,
tool palettes, the Properties palette, and so on.
drawing area
The area in which your drawings are displayed and modified.
drawing extents
The smallest rectangular area that contains all objects in a drawing. (ZOOM)
drawing folder
The drive and folder path of the current drawing. (DWGPREFIX system variable)
drawing limits
See grid limits.
drawing set
A collection of drawings assembled using the Publish dialog box.
drawing state
A collection of known settings that define the behavioral properties of the drawing
environment and/or drawing at a known period of time, such as when an action macro
was recorded or before the playback of an action macro.
drawing template (DWT) file
A drawing file with preestablished settings for new drawings such as acad.dwt, acadlt.dwt , acadiso.dwt, or acadltiso.dwt. Any drawing file can be saved as a DWT file. See also initial environment.
drawing view
A rectangular object that contains a 2D projection of a 3D model.
driving dimension
A parametric dimension that determines the size of geometry and resizes the object
when its value changes.
driving property
A lookup property is considered invertible when a manual change in the lookup value
for a block reference causes other properties values change.
DSD
For drawing set descriptions. A file format for saving a description of a drawing set that has been assembled
using the Publish dialog box.
DST
For sheet set data. The XML file format used to store the associations and information that define a
sheet set.
DWF
An open, published, and secure file format developed by Autodesk, DWF enables you
to combine and publish design data and share it with others.
DWF underlay
See underlay.
DWFx
A version of DWF based on the XML Paper Specification (XPS) from Microsoft. DWFx
enables DWF files to be viewed using the free Microsoft XPS Viewer. Generically referred
to as DWF.
DWG
The standard file format for saving AutoCAD-based vector graphics. See also DWF and DXF.
DXF
For drawing interchange format. An ASCII or binary file format of a drawing file for exporting drawings to other
applications or for importing drawings from other applications. See also DWF and DWG.
dynamic constraint
A dimensional constraint that adjusts its size automatically, and can be displayed
or hidden. See also parameter constraint and annotational constraint .
dynamic dimension
Temporary dimensions that appear on objects, including dynamic block references,
when they are edited with grips.
edge
The boundary of a face.
edge modifiers
Effects such as overhang and jitter that control how edges are displayed in a shaded
model.
electronic drawing set
The digital equivalent of a set of plotted drawings. You create an electronic drawing
set by publishing drawings to a multi-sheet DWF file.
embed (OLE)
An embedded object is a copy of the information from a source document that is placed
in the destination document, and is not linked to the source document. See also link.
empty selection set
A selection set that contains no objects.
enterprise customization file
A CUIx file that is typically controlled by a CAD manager. It is often accessed by
many users and is stored in a shared network location. The file is read-only to users
to prevent the data in the file from being changed. A CAD manager creates an enterprise
CUxI file by modifying a main CUIx file and then saving the file to the support location
defined in the Options dialog box, Files tab.
environment map
A bitmap that is used to simulate reflections in materials that have reflective properties.
The map is “wrappedâ€‌ around the scene and any reflective object will show the appropriate
portion of the map in the reflective parts of its material.
environment variable
A setting stored in the operating system that controls the operation of a program.

expanded panel
In AutoCAD-based products on Windows, an area on the ribbon associated with a ribbon
panel. An expanded panel contains additional tools and controls. See also ribbon panel and ribbon.
explode
To disassemble a complex object, such as a block, dimension, solid, or polyline,
into simpler objects. In the case of a block, the block definition is unchanged. The
block reference is replaced by the components of the block. (EXPLODE) See also block, block definition, and block reference.
exploded dimension
A set of objects that have the appearance of a dimension but are not associated with
the dimensioned object or each other. Controlled by the DIMASSOC system variable.
(EXPLODE) See also associative dimension, nonassociative dimension, and explode.
extended command history
An  expanded list of commands and prompts that extends up or down from the command
line. If the command line window is undocked, you can display this history by pressing
F2 or by clicking the arrow at the right end of the Command Line window. The extended
command history contains the same information as the text screen, which can be displayed
by entering TEXTSCR or by pressing F2 when the window is docked. See also extended prompt history.
extended tooltips
In AutoCAD-based products on Windows, displays additional information in a tooltip
when the cursor hovers over a tool for a specific length of time.
extents
See drawing extents.
external reference
A file referenced from a drawing file. An external reference is a link to the referenced
file. Supported external references include the following file types: DWG, raster
images, DWF, DWFx, DGN, PDF, and PCG (point cloud). (EXTERNALREFERENCES) See also
xref.
extrusion
A 3D solid created by sweeping an object that encloses an area along a linear path.
(EXTRUDE)
face
A triangular or quadrilateral portion of a solid or surface object.
face color mode
A setting in the visual style that controls how color is displayed on a face.
face style
A setting in the visual style that defines the shading on a face.
facet
A triangular or quadrilateral portion of a 3D mesh object. Smoothing a mesh object
increases the number of facets.
feature control frame
The tolerance that applies to specific features or patterns of features. Feature
control frames always contain at least a geometric characteristic symbol to indicate
the type of control and a tolerance value to indicate the amount of acceptable variation.

fence
A multi-segmented selection line that selects objects as it passes through them.
(SELECT)
field
A specialized text object set up to display data that may change during the life
cycle of the drawing. When the field is updated, the latest value of the field is
displayed. (FIELD)
file tab
A tab at the top of the drawing window that corresponds to an open drawing.
fill
A solid color covering an area bounded by lines or curves. (FILL)
filters
See coordinate filters.
final gathering
An optional, additional step for calculating global illumination. Using a photon
map to calculate global illumination can cause rendering artifacts such as dark corners
and low-frequency variations in the lighting. You can reduce or eliminate these artifacts
by turning on final gathering, which increases the number of rays used to calculate
global illumination. Final gathering can greatly increase rendering time. It is most
useful for scenes with overall diffuse lighting, less useful for scenes with bright
spots of indirect illumination. You turn on final gathering on the Advanced Render
Settings palette. See also global illumination.
fit points
Locations that a B-spline must pass through exactly or within a fit tolerance. See
also interpolation points and approximation points.
fit tolerance
The setting for the maximum distance that a B-spline can pass for each of the fit
points that define it.
floating panel
In AutoCAD-based products on Windows, a ribbon panel that is not attached to the
rest of the ribbon or file window.
floating viewports
See layout viewports.
font
A character set, made up of letters, numbers, punctuation marks, and symbols of a
distinctive proportion and design.
footcandle
The American unit of illuminance (symbol: fc). Lm/ft^2.
frame
An individual, static image in an animated sequence. See also motion path.
freeze
A setting that suppresses the display of objects on selected layers. Objects on frozen
layers are not displayed, regenerated, or plotted. Freezing layers shortens regenerating
time. (LAYER) See also thaw.
front faces
Outward-facing sides of 3D faces.
G0, G1, G2 continuity
See continuity.
general properties
Properties that are common between a selection of objects. These include color, layer,
linetype, linetype scale, plot style, lineweight, transparency, hyperlink, and thickness.

generic surface
A 3D surface object with no control vertices, history, or analytic information. Generic
surfaces cannot be associative and they are created when associative analytic surfaces
are separated or by using the BREP command. See also procedural surface and NURBS surface.
geographic coordinate system
In the geolocation feature, a geographic coordinate system is a reference system that
uses a three-dimensional spherical surface to determine locations on the earth.
geographic elevation
The relative height along the specified up-direction defined for a geographic marker.

geographic marker
In the geolocation feature, an annotation that marks a location of known latitude
and longitude in model space. The geographic marker is used as a reference point for
all geographic location data in a drawing file.
geo marker
See geographic marker.
geometric constraint
Rules that define the geometric relationships of objects or points on objects, which
control how an object can change shape, size, or location. Examples include coincident,
collinear, concentric, equal, fix, horizontal, parallel, perpendicular, tangent, and
vertical constraints.
geometry
All graphical objects such as lines, circles, arcs, polylines, and dimensions. See
also named object.
gesture
Predefined motions such as swiping, pinching, or sliding that perform an action such
as panning or zooming an object.
gizmo
A tool that permits you to manipulate a 3D object uniformly or along a specified
axis or plane. Examples of gizmos include the 3D Move, 3D Rotate, and 3D Scale gizmos.
They are displayed when you select a 3D object.
global illumination
An indirect illumination technique that allows for effects such as color bleeding.
As light hits a colored object in the model, photons bounce to adjacent objects and
tint them with the color of the original object.
Gooch shading
A type of shading that uses a transition from cool to warm colors rather than from
dark to light.
graphics area
See drawing area.
grid
An area covered with regularly spaced dots or lines to aid drawing. The grid spacing
is adjustable. The grid is never plotted. (GRID) See also grid limits.
grid limits
The user-defined rectangular boundary of the drawing area covered by dots when the
grid is turned on. Also called drawing limits. (LIMITS)
grip menu options
See multi-functional grip menu options.
grip modes
The editing options that you can access from selected grips on selected objects:
stretching, moving, rotating, scaling, and mirroring.
grips
Small squares and triangles that appear on objects that you select. After selecting
the grip, you can edit the object by clicking or right-clicking the grip instead of
entering commands.
grip tool
An icon that you use in a 3D view to easily constrain the movement or rotation of
a selection set of objects to an axis or a plane. (3DMOVE, 3DROTATE)
ground plane
The XY plane of the user coordinate system when perspective projection is turned on. The
ground plane displays with a color gradient between the ground horizon (nearest to
the horizon) and the ground origin (opposite the horizon). See also sky and underground.
VCade curves
Lines or curves that intersect each cross section of a lofted solid or surface and
that define the form by adding additional wireframe information to the object. (LOFT)

HDI
For Heidi Device Interface. An interface for developing peripheral device drivers for Autodesk products on Windows.

helix
An open 2D or 3D spiral. (HELIX)
HLS
A system of defining color by specifying the values for hue, saturation, and luminance.
Home view
A view that is saved with the drawing and is controlled with the ViewCube tool. The
Home view is similar in concept to the default, initial view presented when a drawing
is first opened.
horizontal landing
An optional line segment connecting the tail of a leader line with the leader content.

hot grip
A selected grip.
i-drop
A method by which a drawing file can be dragged from a Web page and inserted into
another drawing.
IGES
For Initial Graphics Exchange Specification. A standard format for digital representation and exchange of information between
CAD/CAM systems. In AutoCAD-based products, the commands to import and export IGES
files are available only in AutoCAD Mechanical.
Illuminance
In photometry, illuminance is the total luminous flux incident on a surface per unit
area.
indirect bump scale
Scales the effect of the base material’s bump mapping in areas lit by indirect light.

indirect illumination
Illumination techniques such as global illumination and final gathering, that enhance
the realism of a scene by simulating radiosity, or the interreflection of light between
objects in a scene.
initial environment
The variables and settings for new drawings as defined by the default drawing template
file, such as acad.dwt, acadlt.dwt, acadiso.dwt, or acadltiso.dwt. See also template drawing.
input property
In a dynamic block definition, a parameter property other than that of a lookup, alignment,
or base point parameter that you can add as a column to a lookup table. When the parameter
values in a dynamic block reference match a row of input property values, the corresponding
lookup property values in that table row are assigned to the block reference. (BLOOKUPTABLE)

intensity

In the reality capture feature, intensity is one type of point attribute contained
in the raw scan file which is the reflectance of each point from laser return.

In the rendering feature, intensity specifies the brightness of a light. The number
of candelas (cd) is the SI unit of luminous intensity (perceived power emitted by
a light source in a particular direction).

interpolation points
Defining points that a B-spline passes through. See also approximation points and fit points.
island
An enclosed area within another enclosed area. Islands may be detected as part of
the process of creating hatches, polylines, and regions. (BHATCH, BOUNDARY)
isolines
Display lines that appear on the curved surfaces of 3D solids with several visual
styles including wireframe. Encompasses the display lines on both 3D solids (ISOLINES)
and surfaces (SURFU, SURFV).
isometric snap style
A drafting option that aligns the cursor with two of three isometric axes and displays
grid, making 2D isometric drawings easier to create.
isoparm
Lines of constant U or V values that run along a NURBS surface. They show the shape of the surface as defined
by the control vertices. AutoCAD uses the term isolines.
key point
In a dynamic block definition, the point on a parameter that drives its associated
action when edited in the block reference.
KML or keyhole mapping language [reality capture]
In the reality capture feature, an XML grammar and file format for modeling and storing
geographic features such as points, lines, images, polygons, and models for display
in Google Earth, Google Maps, and other applications.
KMZ
In the reality capture feature, a compressed version of a KML file.
knot parameterization
A setting that affects the shape of a fit point spline, which is one of several computational
methods that determine how the component curves between successive fit points within
a spline are blended. (SPLKNOTS system variable).
label block
A block used to label views and details. Labels contain data, such as a title, view
number, and scale, that is associated with the referenced view. See also callout block.
landing
The portion of a leader object that acts as a pointer to the object being called out.
A landing can either be a straight line or a spline curve.
landing gap
An optional space between a leader tail and the leader content.
layer
A logical grouping of data that are like transparent acetate overlays on a drawing.
You can view layers individually or in combination. (LAYER)
layer index
A list showing the objects on each layer. A layer index is used to locate what portion
of the drawing is read when you partially open a drawing. Saving a layer index with
a drawing also enhances performance when you work with external references. The INDEXCTL
system variable controls whether layer and spatial indexes are saved with a drawing.

layer translation mappings
Assignments of a set of layers to another set of layers that defines standards. These
standards include layer names and layer properties. Also called layer mappings.
layout
The 2D environment in which you create layout viewports and place title blocks for
plotting. Multiple layouts can be created for each drawing.
layout viewports
Objects that are created in paper space that display views. (VPORTS) See also paper space.
leader tail
The portion of a leader line that is connected to the annotation.
lens length
Defines the magnification properties of a camera’s lens. The greater the lens length,
the narrower the field of view.
level of smoothness
The property assigned to a mesh object that controls how much the edges of the object
are smoothed. Higher levels result in more faces and increased smoothness.
library search path
The order in which the product looks for a support file: current folder, drawing folder,
the folder specified in the support path, and the folder containing the executable
file.
light glyph
The graphic representation of a point light or a spotlight.
limits
See drawing limits.
line font
See linetype.
linetype
How a line or curve is displayed. For example, a continuous line has a different linetype
than a dashed line. Also called line font. (LINETYPE)
lineweight
A width value that can be assigned to all graphical objects except TrueType آ® fonts and raster images.
link (OLE)
To use object linking and embedding (OLE) to reference data in another file. When
data is linked, any changes to it in the source document are automatically updated
in any destination document. See also embed.
LL84 coordinate system
Common latitude longitudinal-based coordinate system where latitude and longitude
are both measured from -90 to 90 degrees. Longitude begins at 0 degrees at the Prime
Meridian in Greenwich, England and is measured from -180 to 180. Latitude is 0 degrees
at the equator and is measured from -90 to 90.
lofted solid or surface
A solid or surface that is drawn through a set of two or more cross-section curves.
The cross sections define the profile (shape) of the resulting solid or surface. Cross
sections can be open or closed. (LOFT)
lookup property
In a dynamic block definition, a lookup parameter that you add to a lookup table.
The lookup parameter label is used as the property name. When the parameter values
in a dynamic block reference match a row of input property values, the corresponding
lookup property values in that table row are assigned to the block reference. (BLOOKUPTABLE)

lookup table
Defines properties for and assigns property values to a dynamic block. Assigns property
values to the dynamic block reference based on how the block is manipulated in a drawing.
(BLOOKUPTABLE)
lumen
The SI unit of luminous flux (Symbol: lm). Cd * Sr
luminaire
The aggregation of a lamp or lamps and its fixture. The fixture may be a simple can
or a complex armature with constrained joints.
luminance
The value of light reflected off a surface. It is a measure of how bright or dark
that we perceive the surface.
luminous flux
The perceived power in per unit of solid angle. The total luminous flux for a lamp
is the perceived power emitted in all directions.
lux
The SI unit of illuminance (symbol: lx). Lm/m^2
macro-derived selection
A selection set of all the objects that have been created during the playback of
an action macro up to the command that is requesting a selection set.
magnitude
See bulge magnitude.
main customization file
Windows: The CUIx file that defines most of the user interface elements, including
the standard menus, toolbars, keyboard accelerators, and so on. The acad.cuix or acadlt.cuix file (the default main CUI file) is automatically loaded when you start the product.

map image
In the geolocation feature, a transient map retrieved from an online service provider,
and displayed in the drawing area to cover the region specified by the assigned coordinate
system. You can choose whether the map type is aerial, road, survey, etc. The map
data cannot be saved within the drawing file.
markup
A single comment or a redline geometry correction inserted into a DWF file using
Autodesk Design Review.
markup set
A group of markups contained within a single DWF file.
merge
In tables, an adjacent cell selection that has been combined into a single cell.

mesh
A tessellated, or subdivided object type that is defined by faces, edges, and vertices.
Mesh can be smoothed to achieve a more rounded appearance and creased to introduce
ridges.
mini wheels
The small version of SteeringWheels. No labels are displayed on any of the wedges
and they are often the size of the cursor.
mirror
To create a new version of an existing object by reflecting it symmetrically with
respect to a specified line or plane. (MIRROR)
mode
A software setting or operating state.
model
A 2D or 3D representation of a mechanical part, house or building, piping, electrical
circuitry, schematic or diagram, or some other entity.
model documentation
A feature that generates associative 2D drawings from AutoCAD and Autodesk Inventor
3D models.
model edge
In the model documentation feature, refers to the style of the cutout line displayed
by a detail view: whether it is smooth or jagged, whether it has a border, and whether
it includes a connection line.
model space
One of the two primary spaces in which objects reside. Typically, a geometric model
is created in model space. A layout of specific views and annotations of this model
is displayed on a layout in paper space. (MSPACE) See also paper space.
model viewports
A feature that splits the drawing area into one or more adjacent rectangular viewing
areas. (VPORTS) See also layout viewports, TILEMODE, and viewport.
motion path
Defines the path or target of a camera. A path can be a line, arc, elliptical arc,
circle, polyline, 3D polyline, or spline.
multi-functional grip menu options
Editing options you can access from the grip menu that appears when you hover over
an object grip (not available for all object types).
multileader
A leader object that creates annotations that can have multiple leader lines.
multi-sheet DWF
A DWF file that contains multiple sheets.
My Location indicator
An indicator in model space that shows your current location in GPS-enabled systems.

named object
Describes the various types of nongraphical information, such as styles and definitions,
stored with a drawing. Named objects include linetypes, layers, dimension styles,
text styles, block definitions, layouts, views, and viewport configurations. Named
objects are stored in definition (symbol) tables.
named objects, dependent
See dependent named objects (in xrefs).
named path
A saved motion path object that is linked to a camera or target.
named range
A tool in Microsoft Excel that provides a method to assign a meaningful name to a
single cell or a range of cells.
named view
A view saved that can be restored later. (VIEW)
navigation bar
Navigation tools that are common across multiple Autodesk products that run on the
Windows operating system. The unified navigation tools include Autodesk® ViewCube®, SteeringWheels®, ShowMotion®, and 3Dconnexion®.
node
A type of object snap that locates point objects, dimension definition points, and
text origin points.
non-associative dimension
A dimension that does not automatically change as the associated geometry is modified.
Controlled by the DIMASSOC system variable. See also associative dimension and exploded dimension.
normal
A normal is a vector that defines the direction that a face is pointing, orthogonal
to its surface. The direction of the normal indicates the front, or outer surface
of the face.
noun-verb selection
Selecting an object first and then performing an operation on it rather than entering
a command first and then selecting the object.
NURBS
For nonuniform rational B-spline curve. A B-spline curve or surface defined by a series of weighted control points and one
or more knot vectors. See also B-spline curve.
NURBS surface
A smoothly joined set of four-sided patches defined by NURBS curves. The NURBS curves
are located along and across the surface in the U and V directions, and they intersect
in control vertices. See also procedural surface and generic surface.
object
One or more graphical elements, such as text, dimensions, lines, circles, or polylines,
treated as a single element for creation, manipulation, and modification. Formerly
called entity.
ObjectARX (Runtime Extensions)
A compiled-language programming environment that runs under the Windows operating
system used for developing product-specific applications and extensions.
object enabler
A tool that provides specific viewing and standard editing access to a custom object
when the ObjectARX application that created the custom object is not present. Available
only for AutoCAD-based products that run on the Windows operating system. See also
custom object and proxy object.
Object Snap mode
A method for specifying commonly needed point locations on an object when you create
or edit objects. With object snaps, you can specify the precise location of the center
of a selected circle, or the intersection of two curves. See also running object snap and object snap override.
object snap override
Turning off or changing a running Object Snap mode for input of a single point. See
also Object Snap mode and running object snap.
OLE
For object linking and embedding. An information-sharing method available in the Windows operating system in which
data from a source document can be linked to or embedded in a destination document.
Selecting the data in the destination document opens the source application so that
the data can be edited. See also embed and link.
online
Content and applications accessible from the internet.
opacity map
Projection of opaque and transparent areas onto objects, creating the effect of a
solid surface with holes or gaps.
origin
The point where coordinate axes intersect. For example, the origin of a Cartesian
coordinate system is where the X, Y, and Z axes meet at 0,0,0.
orthogonal
An orientation of two objects when they have perpendicular slopes or tangents at
the point of their intersection.
Ortho mode
A setting that limits pointing device input to horizontal or vertical directions
relative to the current snap angle and user coordinate system. See also snap angle and user coordinate system (UCS).
output property
A lookup property whose value is determined by input properties (other parameter
properties) through the use of a lookup table.
page setup
A collection of plot device and other settings that affect the appearance and format
of the final output. These settings can be modified and applied to other layouts.

palette
A Windows-specific, user interface element that can be either docked, anchored, or
floating in the drawing area. Dockable windows include the command line, status bar,
Properties palette, and so on.
pan
To shift the view of a drawing without changing magnification. (PAN) See also zoom.
paper space
One of two primary spaces in which objects reside. Paper space is used for creating
a finished layout for printing or plotting, in contrast to drafting or designing.
You design your model using the Model tab. (PSPACE) See also model space and viewport.
parameter
In a dynamic block definition, defines custom properties for the dynamic block by
specifying positions, distances, and angles for geometry in the block.
parameter set
A tool on the Parameter Sets tab of the Block Authoring Palettes window that adds
one or more parameters and one or more associated actions to the dynamic block definition.

parametric design
Ability to establish relationships between objects, to drive the size and orientation
of geometry with model and user-defined parameters.
parametric drawing
A feature that assigns constraints to objects, establishing the distance, location,
and orientation of objects with respect to other objects.
partial customization file
Any CUI file that is not defined as the main CUI file. Under Windows, you can load
and unload partial CUI files as you need them during a drawing session.
path curve
Defines the direction and length that a profile curve is lofted, swept, or extruded
to create a 3D solid or surface for commands such as SWEEP, LOFT, and EXTRUDE.
PC2 file
The complete plotter configuration file. PC2 files contain all plot settings and
device-specific settings that were saved in previous versions of AutoCAD-based products
that run on the Windows operating system. See also PCP file and PC3 file.
PC3 file
Partial plotter configuration file. PC3 files contain plot settings information such
as the device driver and model, the output port to which the device is connected,
and various device-specific settings, but do not include any custom plotter calibration
or custom paper size information. See also PMP file, STB file, and CTB file.
PCP file
Partial plotter configuration file for AutoCAD-based products that run on the Windows
operating system. PCP files contain basic plot specifications and pen parameters that
were saved in previous versions. Plot settings that are stored in a PCP file include
pen assignments, plotting units, paper size, plot rotation, plot origin, scale factor,
and pen optimization level. See also PC2 file and PC3 file.
performance tuning
A method of optimizing 3D graphics performance. The performance tuner examines your
graphics card and 3D display driver and decides whether to use software or hardware
implementation for features that support both.
periodic curve
A smooth, closed curve such as a circle. Because its control vertices are not tangent
to the object, if the curve is reshaped, it stays smooth and does not create kinks.
See also clamp curve.
periodic surface
A smooth, closed surface such as a cylinder. Because its control vertices are not
tangent to the object, if the surface is reshaped, it stays smooth and does not create
kinks. See also clamp surface.
perspective view
Objects in 3D seen by an observer positioned at the viewpoint looking at the view
center. Objects appear smaller when the distance from the observer (at the view point)
to the view center increases. Although a perspective view appears realistic, it does
not preserve the shapes of objects. Parallel lines seemingly converge in the view.
The program has perspective view settings for VPORTS table entries as well as viewport
objects.
photometric lights
Photometric lights are physically-correct lights. Physically correct lights attenuate
as the square of the distance. Photometry is the science of measurement of visible
light in terms of its perceived brightness.
photon map
A technique to generate the indirect illumination effects of global illumination
used by the renderer. When it calculates indirect illumination, the renderer traces
photons emitted from a light. The photon is traced through the model, being reflected
or transmitted by objects, until it strikes a diffuse surface. When it strikes a surface,
the photon is stored in the photon map.
photorealistic rendering
Rendering that resembles a photograph.
pick button
The button on a pointing device that is used to select objects or specify points
on the screen. For example, on a two-button mouse, it is the left button by default.

pick-first
The selection of objects before a command is entered or action macro starts.
pick-first set
A selection set of objects that are selected prior to the execution of an action
macro or a command. See also pre-selection set.
pick points
The selection of objects before a command is entered or action macro starts.
planar face
A flat face that can be located anywhere in 3D space.
planar projection
Mapping objects or images onto a plane.
planar surface
A flat surface that can be located anywhere in 3D space. (PLANESURF)
plan view
A view orientation from a point on the positive Z axis toward the origin (0,0,0). (PLAN)
playback
The process of executing the actions stored in a previously recorded action macro.

pline
See polyline.
plot style
An object property that specifies a set of overrides for color, dithering, gray scale,
pen assignments, screening, linetype, lineweight, endstyles, joinstyles, and fill
styles. Plot styles are applied at plot time.
plot style table
A set of plot styles. Plot styles are defined in plot style tables and apply to objects
only when the plot style table is attached to a layout or viewport.
plug-ins
See Add-ins.
PMP file
Plot Model Parameter. The file containing custom plotter calibration and custom paper size information
associated with plotter configuration file.
point
1. A location in 3D space specified by X, Y, and Z coordinate values. 2. An object consisting of a single coordinate location. (POINT)

point cloud
A large collection of points placed in model space that create a 3D representation
of objects, geographic features, or areas.
point cloud segmentation
The process of identifying groups of points in a point cloud that represent different
surfaces. It occurs during the indexing of the scan files in Autodesk ReCap. AutoCAD
recognizes planar and cylindrical segments when object snapping to the point cloud
or when extracting geometry from the point cloud.
pointer
A cursor on a video display screen that can be moved around to place textual or graphical
information. See also crosshairs.
point filters
See coordinate filters.
polar array
Objects copied around a specified center point a specified number of times. (ARRAY)

Polar Snap
A precision drawing tool used to snap to incremental distances along the polar tracking
alignment path. See also polar tracking.
polar tracking
A precision drawing tool that displays temporary alignment paths defined by user-specified
polar angles. See also Polar Snap.
polyface and polygon mesh
Legacy mesh types that were available before AutoCAD 2010. Although you can continue
to create polygonal and polyface mesh (for example, by setting MESHTYPE to 0), the
newer, more flexible mesh type is recommended.
polygon window selection
A polygonal area specified to select multiple objects. See also crossing selection and window selection.
polyline
An object composed of one or more connected line segments or circular arcs treated
as a single object. Also called pline.
polysolid
A swept solid that is drawn the same way you draw a polyline or that is based on
an existing line. By default, a polysolid always has a rectangular profile. You can
specify the height and width of the profile. (POLYSOLID)
position marker
An annotation placed in model space to mark and label a geographic location.
pre-playback drawing environment
The drawing state prior to the playback of an action macro.
pre-selection set
A selection set of objects that is defined prior to the execution of an action macro.

primary table fragment
The fragment of a broken table that contains the beginning set of rows up to the
first table break.
primitive
Basic 3D forms such as boxes, cones, cylinders, pyramids, wedges, spheres, and tori.
You can create primitive 3D solids and meshes.
procedural materials
Materials that generate a 3D pattern in two or more colors, and apply it to an object.
These include marble and wood. Also called template materials.
procedural surface
A 3D surface object that has history and analytic information, but no control vertices.
Procedural surfaces are the only type of surface that can be associative. See also
generic surface and NURBS surface.
profile curve
An object that is swept, extruded, or revolved and defines the shape of the resulting
3D solid or surface. (SWEEP, EXTRUDE, REVOLVE)
projected view
A drawing view that is projected from another drawing view.
projected view
A drawing view that is projected from an existing  drawing view. This term is associated
with the model documentation feature.
prompt
A message on the command line or in a tooltip that asks for information or requests
an action such as specifying a point.
proxy object
A substitute for a custom object when the ObjectARX application that created the
custom object is not available. See also custom object and object enabler.
push pin
A push pin-shaped button used on the ribbon and in the application menu for products
that run on the Windows operating system. On the ribbon, pins keep panels expanded.
In the application menu, pins keep an item in the list of recently viewed items.
PWT
A template file format used to publish drawings to the Web.
Quick View
A tool to preview and switch between open drawings and layouts in a drawing.
Quick View image
A thumbnail image of a drawing, layout or model space that is displayed using Quick
View.
ray-traced shadows
A way that the renderer can generate shadows. Ray tracing traces the path of rays
sampled from the light source. Shadows appear where rays have been blocked by objects.
Ray-traced shadows have sharp edges.
ray tracing
The renderer can generate reflections and refractions. Ray tracing traces the path
of rays sampled from the light source. Reflections and refractions generated this
way are physically accurate.
recorded value
The input captured during the recording of an action macro for a sub-prompt of a
command.
rectangular break
To break a table into multiple parts that are evenly spaced and set at a user-specified
height using the table breaking grips.
refine
To quadruple the number of faces in a mesh object as you reset the baseline level
of smoothness. You can also refine specified mesh faces without resetting the baseline
level of smoothness for the object. (MESHREFINE)
reflectance scale
Increases or decreases the amount of energy the material reflects.
reflection color
The color of a highlight on shiny material. Also called specular color.
reflection line
In a dynamic block reference, the axis about which a flip action’s selection set
flips when the associated parameter is edited through a grip or the Properties palette.

reflection mapping
Creates the effect of a scene reflected on the surface of a shiny object.
refraction
How light distorts through an object.
regenerate
To update the objects in the drawing area by recomputing the screen coordinates from
the database. (REGEN)
region
A 2D enclosed area that has physical properties such as centroids or centers of mass.
You can create regions from objects that form closed loops. They area commonly created
in order to apply hatching and shading, and to extrude in 3D. (REGION)
relative coordinates
Coordinates specified in relation to previous coordinates.
relax constraints
Ability to temporarily ignore constraints while editing geometry. After the geometry
is edited, the constraints are either removed or retained based on whether the constraint
is still valid for the edited geometry.
request user input
An item that is assigned to an action node that pauses the playback of an action
macro so a user can provide some form of input before playback resumes.
reverse lookup (dynamic blocks)
Adds a lookup grip to a dynamic block reference. When you click this grip, a drop-down
list of the lookup values for that lookup property (column in the lookup table) is
displayed. When you select a value from the list, the corresponding input property
values are assigned to the block reference. Depending on how the block was defined,
this usually results in a change in the block reference’s geometry. (BLOOKUPTABLE)

rewind
Restores the previous view or movement path created by the Autodesk® ViewCube®, SteeringWheels, or other navigation tool.
RGB
For red, green, and blue. A system of defining colors by specifying percentages of red, green, and blue.
ribbon
For products that run under the Windows operating system, a palette that displays
buttons and controls used for both 2D drawing and annotation and 3D modeling, viewing,
and rendering. (RIBBON) See also ribbon tab, ribbon panel, and slide-out panel.
ribbon panel
For products that run on the Mac, a set of labeled controls, related to a task, grouped
together in a ribbon. Multiple ribbon panels, belonging to one workflow, are grouped
together under a ribbon tab.
ribbon tab
For products that run under the Windows operating system, the highest level of ribbon
grouping, based on an action. A ribbon tab contains groups of multiple ribbon panels,
each belonging to one workflow. A ribbon panel contains buttons and controls, related
to a task.
roll arrows
Curved arrows located above the ViewCube tool with which you can rotate the current
view 90 degrees clockwise or counterclockwise.
roughness
Simulates how light hitting a face is reflected back to the user. A high roughness
value simulates a non-shiny or rough object (sandpaper/carpet). A low roughness value
simulates a shiny object (metals, some plastics).
row (table)
A horizontally adjacent table cell selection spanning the width of the table. A single
row is one cell in height.
rubber-band line
A line that stretches dynamically within the drawing area with the movement of the
cursor. Typically, one endpoint of the rubber-band line is attached to a point in
your drawing, and the other endpoint is attached to the moving cursor.
running object snap
Setting an Object Snap mode so it continues to be applied for subsequent selections.
(OSNAP) See also Object Snap mode and object snap override.
sampling
Sampling is an anti-aliasing technique. It provides a “best guess” color for each
rendered pixel. The renderer first samples the scene color at locations within the
pixel or along the pixel’s edge, then uses a filter to combine the samples into a
single pixel color.
save back
To update the objects in the original reference (external or block reference) with
changes made to objects in a working set during in-place reference editing.
scale representation
The display of an annotative object based on the annotation scales that the object
supports. For example, if an annotative object such as a label supports two annotation
scales, it has two separate scale representations in two views displayed at two different
scales.
script file
A set of commands executed sequentially with a single SCRIPT command. Script files
are created outside the program using a text editor, saved in text format, and stored
in an external file with the file extension .scr.
search tag
A user-defined keyword used to search for commands in the menu browser for products
that run under the Windows operating system.
secondary table fragment
Any fragment of a broken table that does not contain the beginning set of rows.
section line
an annotated line that represents the imaginary cutting plane used to generate a section
view.
section view
A projected view that shows the hidden interior details as though the drawing view
it was projected from was sliced through.
selection node
A specific type of action tree node that is used to handle selection activities.

selection sensitivity
The ability to define the pivot point for reorienting a model based on the current
selection.
selection set
One or more selected objects that a command can act upon at the same time. In a dynamic
block definition, the geometry associated with an action.
shadow maps
A bitmap that the renderer generates during a pre-rendering pass of the scene. Shadow
maps don’t show the color cast by transparent or translucent objects. In contrast
to ray-traced shadows, shadow maps have softer edges, and take less calculation time
at the expense of accuracy.
ShapeManager
The Autodesk technology that provides 3D solid modeling to AutoCAD and other products.

sheet
A layout selected from a drawing file and assigned to a sheet set. See also sheet set.
sheet list table
A table listing all sheets in a sheet set. A sheet list table can be generated automatically
with the Sheet Set Manager.
sheet selection
A named selection of sheets in a sheet set that can be conveniently recalled for
archiving, transmitting, and publishing operations.
sheet set
An organized and named collection of sheets from several drawing files. (SHEETSET)
See also sheet.
shortcut keys
Keys and key combinations that start commands. In Windows for example, CTRL+S saves
a file. The function keys (F1, F2, and so on) are also shortcut keys. On the Mac,
Command-S saves a file. The function keys (Fn-F1, Fn-F2, and so on) are also shortcut
keys.
shortcut menu
The menu displayed at your cursor location when you right-click your pointing device.
The shortcut menu and the options it provides depend on the pointer location and other
conditions, such as whether an object is selected or a command is in progress. For
programs that run under the Windows operating system, shortcut menus are now called
context menus. They are also sometimes called right-click menus.
shot
A saved view that can later be restored by name or with ShowMotion. A shot can contain
a static thumbnail of the saved view or camera motion that can be played back as an
animation.
ShowMotion
User interface element where you can access named views (shots) that are stored in
the current drawing. The named views (shots) are organized by sequences and can contain
movements.
sky
The background color of the drawing area when perspective projection is turned on.
The sky displays with a color gradient between the sky horizon (nearest to the horizon)
and the sky zenith (opposite the horizon). See also ground plane.
slide-out panel
For AutoCAD-based products that run under the Windows operating system, an area on
the ribbon associated with a ribbon panel. A slide-out panel contains additional tools
and controls. See also ribbon panel and ribbon.
smoothness
A property of mesh objects that controls the roundness of the object. Objects with
higher levels of smoothness have more faces, or tessellations.
smooth shading
Smooths the edges between polygon faces.
snap angle
The angle that the snap grid is rotated.
snap grid
An invisible grid that locks the cursor into a specified spacing, which can be different
in the X and Y directions. The snap grid does not necessarily correspond to the visible grid, which
is controlled separately by GRID. (SNAP)
snap resolution
The spacing between points of the snap grid.
solid history
A property of a solid that allows you to see and modify the original forms of the
solid.
solid object
An object that represents the 3D volume of an object, for example a cylinder.
solid primitive
A basic 3D shape such as a box, wedge, cone, cylinder, sphere, torus, and pyramid.

spatial index
A list that organizes objects based on their location in space. A spatial index is
used to locate what portion of the drawing is read when you partially open a drawing.
Saving a spatial index with a drawing also enhances performance when working with
external references. The INDEXCTL system variable controls whether layer and spatial
indexes are saved with a drawing.
spectrum
In the reality capture feature, spectrum is an option to map colors to point cloud
intensity to help distinguish the intensity details in complex point clouds. See also
intensity.
specular reflection
The light in a narrow cone where the angle of the incoming beam equals the angle
of the reflected beam.
spline-fit polyline
Uses the vertices of the selected polyline as the control points, or frame, of a
curve approximating a B-spline. This curve, called a spline-fit polyline, passes through
the first and last control points unless the original polyline was closed.
split face
A mesh face that has been subdivided along a specified vector.
Start In folder
The drive and folder path from where the product was started, which is determined
either by the Start In attribute of the desktop shortcut icon, or by the folder in
which a file is double-clicked. (STARTINFOLDER system variable)
STB file
For plot style table file. Contains plot styles and their characteristics.
SteeringWheels
A tool set that provides access to 2D and, for AutoCAD, 3D navigation tools.
stretch frame
In a dynamic block definition that contains a stretch action or a polar stretch action,
determines how the objects within or crossed by the frame are edited in the block
reference.
subdivision
A division, or tessellation in a mesh object. As a mesh object is smoothed, the number
of subdivisions increases.
subobject
A part of a composite object.
sub-prompt
A command prompt that instructs for a form of input to complete a command or alter
a property.
subset
A named collection of sheets in a sheet set that is often organized by discipline
or workflow stage. See also view category.
surface
A surface is a 3D object that is an infinitely thin shell. There are 3 types of surfaces:
analytic, generic, and NURBS.
surface associativity
See associative surfaces.
surface indication leader
An additional leader (arrowhead, leader and reference line) added to surface texture
symbols. The surface indication leader (SIL) is used to point to surfaces or faces
rather than the edges of components.
surface normal
Positive direction perpendicular to the surface of an object.
swept solid or surface
A solid or surface created in the shape of the specified profile (the swept object)
swept along the specified path. (SWEEP)
symbol
A representation of an item commonly used in drawings. Symbols are inserted in drawings
as blocks.
symbol library
A collection of block definitions stored in a single drawing file.
symbol table
See definition table and block definition table.
system variable
Similar to a command, it controls operating settings of the product, including modes,
sizes, or limits. Read-only system variables, such as DWGNAME, cannot be modified
directly.
table
A rectangular array of cells that contain annotation, primarily text but also blocks.
In the AEC industry, a table is often referred to as a “schedulesâ€‌ and it contains
information about the materials needed for the construction of the building being
designed. In the manufacturing industry, a table is often referred to as a “BOMâ€‌ (bill
of materials). (TABLE)
table break
The point at the bottom of a table row where the table will be split into a supplementary
table fragment.
table style
A style that contains a specific table format and structure. A table style contains
at least 3 cell styles.
tab list
The drop-down list that appears only when the file tabs have outgrown the available
space in the drawing window. When this happens, the tab list button appears.
tag (design feed)
The action of adding a colleague or client to a design feed for a drawing.
temporary files
Data files created during an program session. The files are deleted by the time you
end the session. If the session ends abnormally, such as during a power outage, temporary
files might be left on your disk drive.
temporary prompt history
The list of commands and prompts displayed transparently above the Command prompt
in an single-line, undocked Command Line window. See also extended command history.
tessellation lines
Display lines that help you visualize a curved mesh surface.
text style
A named, saved collection of settings that determines the appearance of text characters—for
example, stretched, compressed, oblique, mirrored, or set in a vertical column.
texture map
The projection of an image (such as a fabric pattern) onto an object (such as a chair).

thaw
A setting that displays previously frozen layers. (LAYER) See also freeze.
thickness
A legacy property of 2D objects that are extruded to provide a 3D appearance. (PROPERTIES,
CHPROP, ELEV, THICKNESS)
tiled viewports
See model viewports.
TILEMODE
A system variable that controls whether viewports can be created as movable, resizable
objects, called layout viewports, or as nonoverlapping display elements that appear side-by-side, called model viewports. See also viewport.
toolbar
Part of the interface containing icons that represent commands in AutoCAD-based products
that run under the Windows operating system.
tooltip
A small box of text that identifies or explains an object or interface element when
the cursor hovers near or over it.
tracking
A method for determining a point relative to other points on the drawing.
tracking menu
A cluster of buttons associated with SteeringWheels that follow the cursor as you
move it.
translucency
How light diffuses through an object.
transmittance scale
Increases or decreases the amount of energy a transparent material transmits out
to the scene.
transparency
A value that defines how much light passes through an object.
transparent command
A command that is started while another one is still in progress. Precede transparent
commands with an apostrophe.
trusted locations
Specified folders in the File tab of the Options dialog box that are permitted to
run executable code. (TRUSTEDPATHS)
two-sided material
The positive and negative normal of the material will be considered during the rendering
process.
UCS
See user coordinate system (UCS).
UCS definition
A named and saved UCS location and orientation. Each UCS definition can have its own
origin and X, Y, and Z axes. Create and save as many UCS definitions as you need.

UCS icon
An icon that indicates the orientation of the UCS axes. (UCSICON)
underconstrained geometry
In parametric drawing, objects with unsolved degrees of freedom are underconstrained.

underground
The XY plane of the user coordinate system when perspective projection is turned on and
when viewed from below ground. The underground plane displays with a color gradient
between the earth horizon (nearest to the horizon) and the earth azimuth (opposite
the horizon). See also ground plane and sky.
underlay
An Autodesk DWF, or a Microstation DGN file that is attached to a DWG drawing file
to provide visual information and object snap locations. See also external reference (xref).
up direction
A vector defining what direction is Up. By default this is the positive Z – axis (0,0,+1). The up direction and the north direction are always constrained
such that they are perpendicular to each other.
user coordinate system (UCS)
A movable coordinate system that establishes the XY plane (work plane) and Z-axis direction for drawing and modeling. You can set the UCS origin and its X, Y, and Z axes to suit your needs. See also world coordinate system (WCS).
user parameter
A named, user-defined variable (real number or an expression) that can be used in
expressions for dimensional constraints or other user parameters.
UVW
The coordinate space for a material. Most material maps are a 2D plane assigned to
a 3D surface. The U, V, and W coordinates parallel the relative directions of X, Y, and Z coordinates. If you look at a 2D map image, U is the equivalent of X, and represents the horizontal direction of the map. V is the equivalent of Y, and represents the vertical direction of the map. W is the equivalent of Z and represents a direction perpendicular to the UV plane of the map.
value node
A specific type of action node that is used to handle requests for user input and
hold the recorded value that was captured during the recording of an action macro.

value set
In a dynamic block definition, a range or list of values specified for a linear,
polar, XY, or rotation parameter.
vector
A mathematical expression with precise direction and magnitude (length) but without
a specific location.
vertex
A location where edges or polyline segments meet.
view (AutoCAD)
A graphical representation of a model from a specific location (viewpoint) in space.
(3DORBIT, VPOINT, DVIEW, VIEW) See also viewpoint and viewport.
view (AutoCAD LT)
A graphical representation of a model from a specific location (viewpoint) in space.
(VPOINT, VIEW) See also viewpoint and viewport.
view category
A named collection of views in a sheet set that is often organized by function. See
also subset.
ViewCube
A user interface element that displays the current orientation of a model, and allows
you to interactively rotate the current view or restore a preset view.
viewpoint (AutoCAD)
The location in 3D model space from which you are viewing a model. (3DORBIT, DVIEW,
VPOINT) See also view and viewport.
viewpoint (AutoCAD LT)
The location in 3D model space from which you are viewing a model. (VPOINT) See also
view and viewport.
viewport
A bounded area that displays some portion of the model space of a drawing. The TILEMODE
system variable determines the type of viewport created. 1. When TILEMODE is off (0),
viewports are objects that can be moved and resized on a layout. (MVIEW) 2. When TILEMODE
is on (1), the entire drawing area is divided into non-overlapping model viewports.
(VPORTS) See also TILEMODE, view, and viewpoint.
viewport configuration
A named collection of model viewports that can be saved and restored. (VPORTS)
view sketching
A state in a model space view for editing and constraining a section line or detail
boundary.
virtual screen display
The area in which the program can pan and zoom without regenerating the drawing.

visibility mode
Displays or does not display geometry (in a dimmed state) that is invisible for a
visibility state. (BVMODE)
visibility state
In a dynamic block, a custom property that allows only specified geometry to display
in the block reference. (BVSTATE)
visual style
A collection of settings that control the display of edges and shading in a viewport.

volumetric shadows
A photorealistically rendered volume of space cast by the shadow of an object.
watertight
A closed 3D solid or mesh that has no gaps.
WCS
See world coordinate system (WCS).
wheel
A reference to one of the individual user interface elements that make up SteeringWheels
for products that run on the Windows operating system. See also SteeringWheels.
wheel surface
The area of SteeringWheels that is used to organize wedges and other buttons.
wheel wedge
A section on the surface of a SteeringWheels that is designated for a specific navigation
or orientation tool.
window selection
A rectangular area specified in the drawing area to select multiple objects at the
same time. See also crossing selection and polygon window selection.
wipeout object
A polygonal area that masks underlying objects with the current background color.
This area is bounded by the wipeout frame, which you can turn on for editing and turn
off for printing or plotting.
wireframe model
The representation of a 3D object using lines and curves to represent its edges.

workflow
A focused component provided for enabling repeatable modeling tasks from one Autodesk
product to another within an Autodesk suite. When AutoCAD is purchased with a suite,
preset workflows and a Workflow Manager are provided to configure and send drawings
from AutoCAD to Autodesk Showcase and Autodesk 3ds Max.
Workflow Manager
Workflow Manager is a user interface that allows you to access, manage, and customize
cross-product workflows in an Autodesk suite. Use it to send a design from AutoCAD
or another product to 3ds Max Design or Showcase for detailed rendering or animation.

working drawing
A drawing used for manufacturing or building purposes.
working folder
The drive and folder path of the operating system’s working folder or current directory for the process, which can be of interest to developers. (WORKINGFOLDER system variable).

working set
A group of objects selected for in-place reference editing.
work plane
Another name for the XY plane of the user coordinate system. See also elevation and user coordinate system (UCS).
workspace
For products that run on the Windows operating system, a set of menus, toolbars and
dockable windows (such as the Properties palette, DesignCenter, and the Tool palettes
window) that are grouped and organized so that you can work in a custom, task-oriented
drawing environment.
world coordinates
Coordinates expressed in relation to the world coordinate system (WCS).
world coordinate system (WCS)
The fixed coordinate system that defines the location of all objects and other coordinate
systems in a drawing. In new drawings, the user coordinate system (UCS) is initially
coincident with the WCS. See also user coordinate system (UCS).
wrap around
Behavior where the cursor wraps around the window and appears on the opposite side
to allow the continuation of a drag operation instead of stopping at the edge of the
drawing area.
X,Y,Z point filters
See coordinate filters.
xref
A drawing file referenced from another drawing file. This type of external reference
is specific to DWG files. See also external reference. (XREF).
zoom
To reduce or increase the apparent magnification of the drawing area. (ZOOM)

Learning AutoCad

ch button on the pointing device (except the pick button) can be defined in the customization file, which is acad.cuix for AutoCAD and aclt.cui for AutoCAD LT. A special object property used to specify that the object inherits the color or linetype of any block containing it. See also BYLAYER.AutoCAD terminology), see symbol. CAD: Computer-aided design. Common CAD programs include: AutoCAD, Vectorworks, Microstation. Programs differ …AutoCAD terms and definitions.AutoCAD and Its Applications BASICS. Reference Material. Glossary of CAD Terms aligned dimensioning: A dimensioning system in which dimension values  …AutoCAD and Its Applications. B A S I C S. Student Web Site. Copyright by Goodheart-Willcox Co., Inc. Glossary of CAD Terms, page 2 arc: Any portion of a circle …AutoCAD term for datum dimensioning. (Ch. 8) base point: The initial reference point AutoCAD uses when stretching, moving,.terms used in AutoCAD. Print the lists and use them as a…AutoCAD Commands. Command, Description, Options. ABOUT, Displays a dialogue box with AutoCAD version & serial numbers, can be transparent.terms that you will want to review before using AutoCAD. Learn with flashcards, games, and more — for free.terms glossary. … AutoCAD: AutoCAD – a general 2D/3D CAD application by Autodesk; world's most used CAD program; platform for add-on …