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About-Reorienting-the-View

About Reorienting the View

    About Reorienting the View

    You can reorient the current view of a model by clicking predefined areas on the ViewCube
    or dragging the ViewCube tool.

    The ViewCube provides twenty-six defined parts to click and change the current view
    of a model. The twenty-six defined parts are categorized into three groups: corner,
    edge, and face. Of the twenty-six defined parts, six of the parts represent standard
    orthogonal views of a model: top, bottom, front, back, left, and right. Orthogonal
    views are set by clicking one of the faces on the ViewCube.

    You use the other twenty defined parts to access angled views of a model. Clicking
    one of the corners on the ViewCube reorients the current view of the model to a three-quarter
    view, based on a viewpoint defined by three sides of the model. Clicking one of the
    edges reorients the view of the model to a half view based on two sides of the model.

    The outline of the ViewCube helps you identify the form of orientation it is in: standard
    or fixed. When the ViewCube is in standard orientation, not orientated to one of the
    twenty-six predefined parts, its outline is displayed as dashed. The ViewCube is outlined
    in a solid continuous line when it is constrained to one of the predefined views.

    Edge

    Corner

    Face

    Drag or Click the ViewCube

    You can also click and drag the ViewCube to reorient the view of a model to a custom
    view other than one of the twenty-six predefined parts. If you drag the ViewCube close
    to one of the preset orientations and it is set to snap to the closest view, the ViewCube
    rotates to the closest preset orientation.

    The ViewCube reorients the view around the selection set pivot point.

    • When no object is selected, the pivot point is at the center of the view.
    • When one object is selected, the pivot point is at the center of the selected object.
    • When multiple objects are selected, the pivot point is at the center of the extents
      of the selected objects.

    Roll a Face View

    When you view a model from one of the face views, two roll arrow buttons are displayed
    near the ViewCube. Use the roll arrows to rotate the current view 90 degrees clockwise
    or counterclockwise around the center of the view.

     

     

    Switch to an Adjacent Face

    When the ViewCube is active while viewing a model from one of the face views, four
    orthogonal triangles are displayed near the ViewCube. You use these triangles to switch
    to one of the adjacent face views.

     

     

    Learning AutoCad

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