About Modifying Edges on 3D Objects
You can select and modify edges on a 3D solid or surface.
Move, Rotate, and Scale Edges
Move, rotate, and scale the edges on 3D solids and surfaces using grips, gizmos,
cubes with edges moved, rotated, and scaled
You can use MOVE, ROTATE, and SCALE to modify edges on 3D solids and surfaces just
as you can for any other object. Press and hold Ctrl to select the edge.
If you move, rotate, or scale an edge on a 3D solid primitive, the history of the
solid primitive is removed. The solid is no longer a true primitive and cannot be
manipulated using grips and the Properties Palette.
Edges on regions can be selected, but do not display grips. These edges can also be
moved, rotated, and scaled.
Edge Modification Options
As you drag an edge, press Ctrl to cycle through modification options.
- Extend Adjacent Faces. When you move, rotate, or scale an edge without pressing Ctrl, the shared length
of the edge and its vertices is maintained. However, the planes of the adjacent faces
adjacent might be changed.
- Move Edge. When you move, rotate, or scale an edge and press and release Ctrl once while dragging,
the edge is modified without its vertices. The surfaces of the adjacent faces are
maintained, but the length of the modified edge might change.
- Allow Triangulation. When you move, rotate, or scale an edge and press and release Ctrl twice while dragging,
the edge and its vertices are modified. (This behavior is the same as if you had not
pressed Ctrl). However, if the adjacent faces are no longer planar, they are triangulated
(divided into two or more planar triangular faces).
If you press and release Ctrl a third time, the modification returns to the first
option, as if you had not pressed Ctrl.
an edge grip to display the grip multi-functional menu.
You can also delete edges that completely divide two coplanar faces using one of
the following methods:
- Select the edge and press Delete.
- Select the edge and enter the ERASE command.
Fillet and Chamfer 3D Solids
Round, fillet, or bevel the edges of 3D solids using FILLETEDGE and CHAMFEREDGE.
Use the fillet and chamfer grips to modify the fillet radius or the chamfer distance.
The default fillet radius is set by the FILLETRAD3D system variable.
You can modify the color of an edge on a 3D object by selecting the edge and changing
the Color property in the Properties Palette.
You can copy individual edges on a 3D solid object. Edges are copied as lines, arcs,
circles, ellipses, or splines.
If you specify two points, the first point is used as a base point and a single copy
is placed relative to the base point. If you specify a single point, and then press
Enter, the original selection point is used as a base point. The next point is used
as a point of displacement.
u can select and modify edges on a 3D solid or surface. Move, Rotate, and Scale Edges Move, rotate, and scale the edges on 3D solids and surfaces using …Modify 3D Solid Objects by Changing Properties By changing settings in the … Trims. Reports whether the surface has any trimmed areas and on which edges.About Modifying Edges on 3D Objects …modify 3D object vertices. … You can delete a vertex that connects two parallel edges that are collinear and do not intersect on any other …Modifying Edges on 3D Objects · About Modifying Vertices on 3D Objects …About Modifying Edges on 3D Objects …edges of 3D solid objects. You can extrude, move, … Use this option to remove and later modify filleted and chamfered edges. The face is not …About Modifying Edges on 3D Objects …About Modifying Edges on 3D Objects …About Modifying Edges on 3D Objects …