لیسپ های کاربردی اتوکد

About-Creating-Surfaces

About Creating Surfaces

    About Creating Surfaces

    Surface modeling provides the ability to create and edit associative or freeform surfaces.

    A surface is a 3D object that is an infinitely thin shell. There are 2 types of surfaces:
    procedural and NURBS.

    • Procedural surfaces can be associative, maintaining relationships with other objects so that they can
      be manipulated as a group.
    • NURBS surfaces are not associative. Instead, they have control vertices that allow you to sculpt
      shapes in a more natural way.

    Use procedural surfaces to take advantage of associative modeling, and use NURBS surfaces
    to take advantage of sculpting with control vertices. The illustration below shows
    a procedural surface on the left, and a NURBS surface on the right.

    Choose a Surface Creation Method

    Create procedural and NURBS surfaces using the following methods:

    • Create surfaces from profiles. Create surfaces from profile shapes composed of lines and curves with EXTRUDE, LOFT,
      PLANESURF, REVOLVE, SURFNETWORK, and SWEEP.
    • Create surfaces from other surfaces. Blend, patch, extend, fillet, and offset surfaces to create new surfaces (SURFBLEND,
      SURFPATCH, SURFEXTEND, SURFFILLET, and SURFOFFSET.
    • Convert objects into procedural surfaces. Convert existing solids (including composite objects), surfaces, and meshes into procedural
      surfaces (CONVTOSURFACE).
    • Convert procedural surfaces into NURBS surfaces. Some objects cannot be converted directly to NURBS (for example, mesh objects). In
      that case, convert the object to a procedural surface and then convert it to a NURBS
      surface (CONVTONURBS).

    Understand Surface Continuity and Bulge Magnitude

    Surface continuity and bulge magnitude are properties that are frequently used when
    creating surfaces. When you create a new surface, you can specify the continuity and
    bulge magnitude with special grips.

    Continuity is a measure of how smoothly two curves or surfaces flow into each other.
    The type of continuity can be important if you need to export your surfaces to other
    applications.

    Continuity types include the following:

    • G0 (Position). Measures location only. If the edge of each surface is collinear, the positions of
      the surfaces are continuous (G0) at the edge curves. Note that two surfaces can meet
      at any angle and still have positional continuity.

    • G1 (Tangency). Includes both positional and tangential continuity (G0 + G1). With tangentially continuous
      surfaces, the end tangents match at the common edges. The two surfaces appear to be
      traveling in the same direction at the join, but they may have very different apparent
      “speedsâ€‌ (also called rates of change in direction, or curvature).

    • G2 (Curvature). Includes positional, tangential, and curvature continuity (G0 + G1+G2). The two surfaces
      share the same curvature.

    Bulge magnitude is a measure of how much surface curves or “bulgesâ€‌ as it flows into
    another surface. Magnitude can be between 0 and 1 where 0 is flat and 1 curves the
    most.

    Set Surface Properties Before and After Creation

    Set defaults that control a variety of surface properties before and after you create
    the surface objects.

    • Surface modeling system variables. There are a number of system variables that are frequently used and changed during
      surface creation: SURFACEMODELINGMODE, SURFACEASSOCIATIVTIY, SURFACEASSOCIATIVITYDRAG,
      SURFACEAUTOTRIM, and SUBOBJSELECTIONMODE.
    • Properties palette. Modifies properties for both the surface objects and their subobjects after they
      are created. For example, you can change the number of isolines in the U and V directions.

    Learning AutoCad

    u can create a surface that comprises a combination of points, breaklines, boundaries, and contours. When you create a surface, the surface name is …Surface modeling provides the ability to create and edit associative and NURBS surfaces. A surface is a 3D object that is an infinitely thin shell. There are 2 types  …Creating Surfaces. In-Product View Help. Applies to AutoCAD Civil … About Creating a TIN Volume Surface A TIN volume surface is a composite of points in a …Surfaces or Solids From Other Geometry When you extrude, sweep, loft, and revolve curves, you can create both solids and surfaces.Surface Manager also allows you to assign multiple input files to a single surface file using merge groups. You might want to create a merge group in order  …surface comprises points that lie on a regular grid. You can create a grid surface or import it from a DEM file. Use grid surfaces for: Mapping more uniform  …surface provides an exact difference between the base and comparison surfaces. Therefore, the Z-value of any point in the volume surface is  …surface comprises the triangles that form a triangulated irregular network. TIN lines form the triangles that make up the surface triangulation. To create TIN …create surfaces and closed curves create solids or surfaces. Options for Lofting Mode. Sets whether the loft creates a surface or a solid.surface that extends the shape of a curve. Open curves create surfaces and closed curves create solids or surfaces.