The Render window is divided into the following two panes:
Rendering from any drawing always appears in its corresponding Render window.
From here, you can
The following options are displayed.
Saves an image to a raster image file. For more information, see “About Saving a Rendered
Imageâ€.
You cannot use the SAVEIMG command when rendering to the Render window. This command
applies only to rendering in a viewport.
Zooms into the rendered image in the Image pane. When zoomed in, you can pan around
the image.
Zooms out of the rendered image in the Image pane.
Sends the rendered image to a specified system printer.
Aborts the current rendering.
Primary output target of the renderer.
The progress meter displays the number of levels completed, the progress of the current
iteration, and overall rendering time.
You can cancel a rendering by clicking Cancel along the top of the Render window or
by pressing Esc.
The data stored in history entries includes
Any history entry that has a file name will be saved.
Right-clicking a history entry displays a menu that contains the following options:
Restarts the renderer for the selected history entry.
Displays the Render Output File dialog box where you can save the rendered image to
disk.
Saves the image to a new location without affecting the location stored in the entry.
The Render Output File dialog box is displayed.
Sets the render preset associated with the selected history entry current.
Removes the entry from the history while leaving any associated image files in place.
Removes the image file associated with the selected history entry from disk.
::RenderWindow is derived from sf::Window, thus it inherits all its features: events, window management, OpenGL rendering, etc. See the documentation of …Render window is used to export the currently displayed graphics scene to an image file or to a geometric scene description file suitable for use by one of …Render window is divided into the following two panes: Image pane. Displays the progress of the current rendering and the final rendered image once …Render Window Display a 3D view of your …… The Render Window is the panel in which you manipulate the 3d spaces in the game. If you are running the Creation Kit for the first time it will …… + Collaboration diagram for Ogre::RenderWindow: … Utility method to notify a render target that a camera has been removed, incase it was …
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